Friday, 10 May 2013

Books: The Shadow

________________________________________________________________________________

The Shadow
Vol 1: The Fires Of Creation
Written by Garth Ennis
Art by Aaron Campbell
2013



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


All I know about the Shadow is the 1994 film starring Jack Donaghy Alec Baldwin - which I'm guessing I must have seen on it's TV Premier on ITV or BBC1 or whatever (back when it took untold millennia for films to make the journey from the big screen to the small one). Of course - as we all know - nowadays superhero films are basically American's number one export: but all the way back then they were viewed with the same sort of wary eye as films based on computer games [1]: mainly I guess because - one: special effects hadn't really got to the place where you could realistic depict the larger-than-life action scenes that are the lifeblood of the genre and two: well - because they were total rubbish.

And so yeah: if you asked for the sum total of my knowledge about The Shadow I guess I would have mumbled something the evil that lurks in the heart of men (?) said something about the rubbish Jack Donaghy Alec Baldwin film (which in my mind is kinda intermingled with The Rocketeer and the Dick Tracy film: so much so that when I try to picture them I can see Jack Donaghy Alec Baldwin playing all three roles: but what the hey) and then made a "what more do you want from me" kinda shurg and then beckoned you to leave me alone.

So why I am even bothering to write up about this comic? I mean - this is a character who first appeared in 1930 on the radio which - in my mind - means that he's about as ancient as the Greeks, Egyptians and dinosaurs. I mean - at the end of each episode (of the radio thingie) there would be a bit where the Shadow would remind his listeners that "The weed of crime bears bitter fruit. Crime does not pay... The Shadow knows!" which - for this 21st Century kid is about as lame as "Remember kids - winner's don't do drugs!" or whatever it is Captain Planet that used to say [2].

Well - this shouldn't be much of a surprise to anyone paying attention: but obviously the thing that makes things worth reading or not (nine times out of ten) is the writing - and in the case of this book: it's one of my first comic book crushes [3]: Mr "Sweary war-obessed Irishman" aka Garth Ennis.

If you've read any of Garth Ennis' recent work (he started off kinda like a lighted-hearted, young, care-free frat boy with a scatological sense of humour but then slowly grew into a much more bleak, bitter and serious ballader of war stories: namely the first and second world wars - scraping off the bright and shiny paint of the legends and fairytales to expose the hard leaden realities underneath) then you will not be at all surprised to find that the very first line of this supposedly fun, light hearted pulp adventure is: "Between Nineteen thirty-one and nineteen forty-five, Japanese occupation forces killed fifteen million Chinese people."

Wow. Major bummer dude. That's kind of like turning on to watch an episode of Colombo or something - only to see someone being stabbed in horrific close-up and then to see the traumatising effect it has on the victim's friends and family: it's like - yeah: sure - that's the kinda basis of all the genre-fun that we want - but we don't (normally) want to have to confront the actual reality of the situation: we just want the mystery without so much of the murder - you know? The escapist excitement without the awful grisly details. But - of course: what makes Ennis such a gripping read is the way that he likes to mix up his thrills and spills with grit and grime - a gourmet sandwhich with all the trimmings embedded with dirt and bugs  

The strange thing is that - from that stark and brutal opening - the book that switches into a much recognisable pattern of early 20th Century adventure - like an episode of The Young Indiana Jones Chronicles [4] almost: blah blah exposition and same-old same-old and a bunch of situations you've seen a million times before. It's at this point that I started to get concerned: was Garth Ennis phoning it in? Was this just going to be as crappy as what you would normally expect a Shadow comic to be? (Like I think I said: if it wasn't for Ennis' name on the cover - I really don't think I would have bothered to even pick this book up....).

But there wasn't any real need to worry: the first third of the book is just about setting the scene and getting things into place for the mayhem and awfulness that happens later: where one cliché after another is over-turned (or set on fire) and what you thought was merely going to be rip-roaring mutates into something else entirely: and - dotted around here and there - a few typical Ennis touches (one character in particular plays like an ancestor of Cal “a cop on the edge” Hicks from the Jody and T.C one off special The Good Old Boys (as collected in Preacher: Ancient History): which is all to the good).

So yeah - for a superhero whose powers are way way less than super [5]: this is actual a pretty solid reading experience. All of which goes to show - that even the lamest worn-out character can - in the right hands - be grafted on to a story that's well worth your time.

........................................................................................................................................................
[1] And for more on that subject I would recommend this fantastic Grantland article: Hollywood Archaeology: The Super Mario Bros. Movie Unearthing a major disaster to learn the lessons held within

[2] Oh my god: having a quick look at the Captain Planet and the Planeteers wikipedia page and it sounds amazing (plus: it gets bonus points for the non-ironic use of the word: "edutainment") and I now kinda want to re-watch the special episodes: "The episode titled "Mind Pollution" (1991) was notable in that it did not deal with the environment, but rather with the issue of drug abuse. This was explained by the fact that the characters thought of drug addiction as "pollution of the mind." The episode revolved around an epidemic of a designer drug known as "Bliss" created by Verminous Skumm (which is such a brillant name for a villain: it's like Dickens on an off day going - "yeah fine whatever: we'll just call him Verminous Skumm."). It was also known for being quite a dark episode in the Captain Planet series, as it allowed a scene of Linka's cousin Boris bleeding from his arms (!?!) after jumping through a window and dying from an overdose of the drug." (Note: and on the subject of Captain Planet - for anyone who hasn't seen it already - check out Don Cheadle's take).  

[3] Like I think I may have already said: I first read Preacher at exactly the right age.

[4] Yeah - in the early 1990s they made a TV show of Indiana Jones and - yes - it is almost exactly as awful and boring and bland as can probably imagine.

[5] According to his wikipedia page: "Skilled marksman and martial artist" "Master of disguise" "Master of stealth" "Able to make himself nearly invisible to the naked eye" "Can alter and control a person's thoughts and perceptions" = YAWN.

........................................................................................................................................................
Links: Comic Book Resources Review of The Shadow #1Geeks of Doom Review of The Shadow #3The Shadow #4, Comics Beat Article: The Shadow and Garth Ennis – A Review of the First Script.

Further reading: Battlefields, War Stories, The Marvels ProjectThe TwelveAlan's War: The Memories of G.I. Alan Cope, Preacher, Turf, Tom StrongMinistry of Space.

Profiles: Garth Ennis.

All comments welcome.

Events: Islington Comic Forum 2013/06

_____________________________________________________________________________

























Ok. So you know what? It's kinda hard to describe properly what a typical meeting of the Islington Comic Forum consists of (relax: - I'm not going to use that hoary old cliché about there's not really any such thing as a typical meeting of the Islington Comic Forum because - we're better than that - right?) - I mean: in the strict physical sense - it's a big table full of comic books (at a rough guesstimate I'd say there's usually around - what? - 150 books available for people to take home at each session) and a bunch of people (typically we get about a dozen or so people turn up) all from various walks of life and all with different backgrounds (yeah - I know you're thinking that's it probably all nerdy white guys - but seriously - we're as multicultural and diverse as a corporate video - with an age span from 6 to 90) all sitting around and discussing / arguing / sharing their thoughts and ideas about one of the most exciting and diverse mediums on the planet (nowadays if you're talking about something that's just "all about superheroes" my first guess is you're talking about films - but whatever). It's a little bit more chaotic than a book club but with the same sort of relaxed and open friendly atmosphere: all presided over by an excitable librarian (that would be me - hi!) who has pretty much read every comic book out there (even the terrible ones) and is willing to tell you where you're going wrong with whatever you're reading (and is most happy when people disagree with him). If you're curious as to what sort of books we discuss - then take a look around this blog - every book here has been included at one point or another. And if you want to know what sort of things we talk about: - well - it's never really that properly thought out but we touch upon everything from the best way to construct a story, to how far genre limits can go all the way to if Frank Miller was right about who would win in a fight between Batman and Superman.

There's also a book of the month (so that at least we can all talk about something we've all read). This month it's: Couch Fiction written by Philippa Perry art by Junko Graat. If you get a chance please read it. You can reserve yourself a copy here. (For those of you that don't get the chance - don't worry - you can still come and join in with the discussions).

The next one is: Tuesday the 4th of June / 6:00pm to 7:30pm in the Upstairs Hall at North Library Manor Gardens N7 6JX. Here is a map. Come and join us. It's free. All welcome.

.....................................................................................................................................
For more information (or if you have any questions and/or would like to be added to our email list: we send out a reminder a week before with a list of the books that are going to be available) you can email us here.

All comments welcome.

Tuesday, 7 May 2013

Books: The Manhattan Projects

________________________________________________________________________________

The Manhattan Projects
Vol. 1
Written by Jonathan Hickman
Art by Nick Pitarra
2012



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Would it not be enough for me to just say: "you should really read this comic - it's really actually just totally great" and just leave it at that? No? You want me to say more? Pad it out a little? Well - ok then.

I came to The Manhattan Projects pretty much totally cold. The only name that meant anything to me - Jonathan Hickman - has been responsible for books of such varying qualities [1] that at this point
you could pretty much replace his name with a question mark and I'd had just as much of a clue as to what exactly I was letting myself in for.... I mean: I guess it would have some sort of gee-wiz attitude to science (like one of the kids from Tom Strong grown to semi-maturity) but without the need to obfuscate that you sometimes get with Grant Morrison or (at a push) Warren Ellis: nah - Hickman is always so to the point that I doubt that "obfuscate" is even in his vocabulary: he's more like the guy who cuts all his big epic concepts into small bite-sized pieces and then serves them with some salad and extra mayo in a tasty white bun. And as for the artist - Nick Pitarra - well I'd never heard of him - so I didn't even know what the book was going to look like [2].

So when I got a copy of Vol 1 in my hand I opened it up with a pair of tweezers - ready for anything: prepared for the worst (while hoping for the best) and - well - boom. I don't know how exactly - but somehow it managed to get behind and whack my brain from an angle that I wasn't quite expecting: which (in case you couldn't work this out yourself) is almost exactly the kind of thing I love.

And in terms of Hickman-ology: well - I think that I'm starting to get a grip on him - the way I see it - it's like this: with some authors - even when doing work-for-hire stuff so that they can just do some blah and cash a big fat cheque at the end of it (am thinking mainly of Alan Moore and Warren Ellis here - but hell: it's not even like that kind of attitude is just restricted to the world of comic books [3]) the stuff that's put out without that much passion is still well worth a read: but Hickman - well for this reader at least: I can really tell when he's faking it - and (well gee) - it's kind of embarrassing when he does [4]. The flip-side of that tho is that when he's doing something that he really believes in and is willing to commit to (and isn't bound by the restrictions of mainstream comics [5]) well - then you get the good stuff.

Or - to put it another way: it's like that friend with the varying moods. Some days he's awful, irritable and grumpy like a camel with twisted bowels: other times he's polite and socially respectable - but just kind of hangs there like magnolia wallpaper and then - somedays (every once in a while) - they're like a beautiful sunny day where there's not a cloud in the sky and every traffic light you get to turns green.

If you still want more: well - the thing it made me think of (in a very roundabout sort of way) is the story of Syd Barrett after he was kicked out of Pink Floyd: (I don't know if this is true or not) but it's been said that he used to spend all day in bed - not because he was lazy - but because he believed that from that starting point it was possible for him to get up and do absolutely anything: he could start a new band, become a painter, king of the world - anything anything anything. Only (his thinking went) as soon as he got out of bed all of those possibilities would collapse into one: and no matter how great that single possibility would be - it wasn't worth sacrificing all the other ones: and so - he stayed in bed, lying completely still - keeping all those possibilities alive.

And if you want to know why The Manhattan Projects reminds me of that - well: you're going to have to read it to find out. Sorry.

..............................................................................................................................................
[1] All the way from the sickingly lows of his stint on the Fantastic Four (which I'd say is one of the very worst comics I've read in recent years) to the middling middle of The Red Wing and his science-fictional take on The Ultimates all the way up to his very splendid S.H.I.E.L.D. which left me with a warm all-over glow that I still treasure today.

[2] Except: oops - when I tagged this post - his name popped up already loaded: which is how I discovered that he was actually the artist on another Hickman book called: The Red Wing (which is also good - but (for me): not as good as The Manhattan Projects - which (I guess) I'd mostly put down to The Red Wing (because it's just one book) seemed kinda rushed and squeezed in - while Manhattan Projects has a lot more space to kind of take things slow and roll out it's (many splendored) ideas one at a time. And as for what his like art looks like - well: it's like Geoff Darrow: only it's like ketchup instead of mustard (hope that helps).

[3] Steven Soderbergh famously has a "one for them, one for me" approach to film-making that seems to suit him down to the ground (which is only confused by the fact that a lot of the time his "one for them" films are much better than the "one for him" ones: but go figure).

[4] Meg Ryan he is not.

[5] And - well yeah: I guess that's my point - some people do really well when you give them somesort of restriction to work within: but Hickman's wings and sense of imagination are too unwieldy to be contained in a small box - so when you put him in a small space: the stuff he comes out with feels stifled and (dur) boxed in but if you set him free and leave him to his own nutty devices - well - then (not always - but mostly) then he starts to get some altitude and starts to really let loose and (goddamnit) he spreads his wings and soars.

..............................................................................................................................................
Further reading: S.H.I.E.L.D., The Red WingFeynman, B.P.R.D.PlanetaryThe Invisibles, The UltimatesProphet, Hard Boiled,

Friday, 3 May 2013

Books: Hellblazer: The Family Man

_______________________________________________________________________________

Hellblazer: The Family Man
Written by Jamie Delano
Art by Ron Tiner, Sean Phillips, Steve Pugh, and Dean Motter
2008




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Most of you out there probably already know all the Hellblazer trivia already - but for those who don't - let's just do it all at once (yeah? Cool):

John Constantine was created by beardy comics grandmaster Alan Moore all the back in the mid 1980s when he was writing Swamp Thing. Legend has it that his sole reason for existing was that the Swamp Thing artists (Steve Bissette and John Totleben) wanted to draw a character who looked like Sting [1] (hey - it was the 1980s ok? Totally different time). I couldn't say for sure whether it was the Stingness of the way the character looked or (more probably) because everyone loves a good anti-hero in a trenchcoat who wields magic less like some airy-fairy mystical delicacy and more like a dirty, greasy hammer to throw at someone's face - but the character made such a big splash that the bigwigs at DC thought it would be a good idea to give him his own series: and thus was born a comic called Hellraiser (or at least - that's what it was going to be called until Clive Barker's film came out a few months before the first issue hit the stands and thus - well: we got the sightly less apt: Hellblazer [2]).

Yes - the world at large probably knows him best (if they know him at all) from the Keanu Reeves film [3] which committed the outrageous crime of recasting a blonde Liverpudlian as - well - Keanu Reeves (who is - breaking news - neither blonde nor from Liverpool) but somehow still (speaking personally) did have a small hint of the same rugged charm (there's a moment towards the end that I particularly liked that involved a well-placed middle finger that seemed pretty spot on: but - then again - I've only ever seen it once and ain't in a particular rush to ever do it again so maybe it wasn't that good after all? [4]): even if every "true" Hellblazer fan regards it in the same way as you would an ugly boil on the back of your hand that leads you to wearing long sleeves in the hope that it'll cover it up so you won't have to talk about it (which - when you consider how amazing a Hellblazer film could be [5] makes a certain sense I guess).

Ok: with all of that purged - let's get down to business:

So. I kinda got it in my head that it would be a good idea to go through the Hellblazer comics and write a separate thingie on here for each one [6]. I mean - why not right? Everyone likes a little bit of John Constantine now and again ("a working-class magician, occult detective, and con man stationed in London. He is known for his endless cynicism, deadpan snarking, ruthless cunning, and constant chain smoking" - I mean - what's not to like?) and seeing how he's been going since the late 1980s and attracted a whole host of comics writing talent [7] along the way - it's not like there's a lack of fun, weird and strange comics to choose from. Only - well - (and this has been a sticking point for a while now): the comic that started the whole thing off (Hellblazer: Original Sins) - there's only one copy available in the whole of Islington and - last year - someone took it out and (I mean - so far) hasn't brought it back (but - what the hey: I live in hope).

Having been waiting a while to start off at Part One I finally decided - oh well: let's take things from Part Two instead and maybe we can double-back on our tracks some other time. Plus - you know: mostly it doesn't make any real difference what order you read your Hellblazer's in: John Constantine is always going to be his bitter old moany self - falling head first into a whole mess of trouble and - for me anyway: the only way I've ever really experienced Hellblazer is by reading random trades here and there so I guess it's somewhat apt that things aren't completely plain sailing (and I'm sure John wouldn't want it any other way).

But I should probably just quit it with all this prancing around and blah blah blah and actually get down to it and write a few words about the book we have in question: The Family Man.

Of course (wouldn't you know it: just my luck) as opposed to the clean fresh start I was hoping for The Family Man begins in medias res with the events of Original Sins still hanging around like the smell from the party the night before - it doesn't really matter tho - it's just that seeing how Hellblazer was still just starting out: it's acting as if it was all telling the same story rather than (which I guess happened slowly over time) different installments of a seemingly never-ending franchise: I realise that I may have mentioned the X-files quite a few times on this blog (hey: what can I say? It was one of my must-watch TV shows when I was growing up) but it's like the difference between the first seasons when Mulder and Scully would be seriously affected by the stuff that they saw [8] and the later seasons (when me (and everyone else) stopped watching) when their encounters with the strange and paranormal would be treated as common-place and just part of their daily routine. The reason for this (obviously) is that when they were just starting out they had no idea / no real hope that anyone would be paying that much attention or that they would have to keep spinning out the same form of stories year-in year-out which lead them to be much more reckless with their characters and their situations (and the way that the situations impact upon the characters) which leads to the sort of unexpected storytelling that you get in: well - like you get in The Family Man. Of course - as time goes on: things start to solidify - and because people have certain exceptions - well: it becomes much harder to mess with the status quo and be adventurous with who the characters are [9]: yeah?

So: yeah - even tho the artwork is pretty much of that kinda scrappy 1980s style (these issues were originally published between 1989 - 1990): that those of you of a delicate disposition might have a tough time getting used to it [10]: but there are still places here and there where they manage to do some cool stuff (I liked the scene where they're sitting in front of the fire and the colours are all yellow and orange: I mean - yeah - maybe they just did it because they couldn't be bothered to mix up their palette at all - but still: I think it's pretty effective nonetheless). Plus (oh man) you will have to be willing to give Jamie Delano's purple prose a pass [11] or at least just hold your nose during the most particularly repungent parts. But - damnit: I'd say that it's worth the effort: there's a quote from Delano that I've seen reprinted a lot in quite a few places that lays down his motivation for writing Hellblazer to be: "...generally I was interested in commenting on 1980s Britain. That was where I was living, it was shit, and I wanted to tell everybody." [12]: and - man: that kinda of attitude and determination to wipe the reader's nose in some of the most depressing aspects of the period certainly comes through on every page: not that it's practically preachy (except for maybe the last episode in the book: but that's so surreal that I'm even sure if I could tell you what it's about apart from the fact that - you know: everything is rubbish and all people everywhere are awful) the first story in the collection (Larger than Life) is like a B-side from The Unwritten and is of a certain sort of flavour that (and I'd say thankfully to this) John Constantine never really returned to: and the main bit in the middle (The Family Man) is constructed like a really good 1980s Thriller - the type best watched on VHS: like something directed by Brian De Palma - dirty, nasty and cheap - yet still completely mesmerizing.

And - of course: the best bit about all of this - is that this is only still just the beginning.

............................................................................................................................................

[1] Alan Moore from this here: "I can state categorically that the character only existed because Steve and John wanted to do a character that looked like Sting. Having been given that challenge, how could I fit Sting into Swamp Thing? I have an idea that most of the mystics in comics are generally older people, very austere, very proper, very middle class in a lot of ways. They are not at all functional on the street. It struck me that it might be interesting for once to do an almost blue-collar warlock. Somebody who was streetwise, working class, and from a different background than the standard run of comic book mystics. Constantine started to grow out of that"

[2] Which - and is this just me? - always just kinda makes me think of a particularly devilish piece of a school uniform....

[3] Which - confusingly - was titled not Hellblazer - but "Constantine" (which - if you ask me: is a pretty boring/shoddy title for a film - but what do I know: it earned nearly $30 million at the North American box office on its opening weekend so it must have been doing something right I guess): which lead to the comics (hoping to get themselves a few pieces of that sweet and tasty money-pie) to redo the "John Constantine" above the title from thin little slender letters into big chunky bold ones.

[4] Of course the question is: who would have been better cast? Daniel CraigPaul Bettany? John Lydon? Or - if you wanted to get meta about it - Gordon Matthew Thomas Sumner?

[5] Although - if you ask me: if you really wanted to make an adaptation: the best thing would be to make a Hellblazer TV show: I mean - looking back at the twenty years plus of comics it's not like you would have any trouble finding a decent story-line to sustain you. But whatever.

[6] Of course - if you look on the right hand side under "Books" - you will notice that there's already entries for Hellblazer: City of Demons and Hellblazer: Pandemonium: but (for the moment at least) they're barely fleshed out - seeing how they were written all the way back when my intention was just to create a big fat Hellblazer entry and stick all the books together in the same place (City of Demons and Pandemonium are both kind of one-off specials - (if you check the wikipedia page on the List of Hellblazer publications - they're listed under "Other collections" and "original graphic novels") so I figured it didn't matter that I had them buttoned off separate): but - blah blah - whatever.

[7] Including (amongst others) Garth Ennis, Warren Ellis, Brian Azzarello, Mike Carey and at one point - Ian Ranken (but we'll get to all of those - hopefully - in time).

[8] Most notably I'd say in an episode called Darkness Falls which ends (spoiler alert I guess) with Mulder and Scully held up in a quarantine facility: which is the kind of thing that - as things went on and the creators realised that they were going to be able to get more than one season out of this - the show just didn't have much time for anymore.

[9] Then again: things are a bit more complicated than I might be making them out to be: because - even tho it may become harder to wreck violence upon your characters: it does allow you to be a little bit more exciting with the types of stories you tell (which is why a lot of the best X-Files episodes (Clyde Bruckman's Final Repose, Jose Chung's From Outer Space, Small Potatoes and Bad Blood) happened in the mid-Seasons: as the set-up was solid enough that you could start to shift things around in a cool way.

[10] But then - my feeling is: that if you're reading or watching anything that's a little old-fashioned then you kinda of need to be willing to adjust your perspective just a little: it's my friends who can't take the first Terminator film seriously because the special effects are a little - well - ropey and argue that it's a problem with the movie itself - while I'm much more of the thought that you just need to be willing to relax a little and not try to hold everything up to modern standards (well: in most cases at least).

[11] I did write down some of the most toe-curling examples as I went along - but now I can't find the piece of paper I wrote them on and I don't have the book to hand: so you'll just have to venture in yourself and find the most egregious lines on your lonesome. (Sorry).

[12] You can find the original interview (with also includes Garth Ennis): here.

............................................................................................................................................
Links: Now Read This Review.

Further reading: Hellblazer: City of DemonsHellblazer: PandemoniumThe Unwritten, Swamp Thing, Cradlegrave, Neil Gaiman's Midnight Days, Signal to Noise, The Sandman.

All comments welcome.

Events: Word Festival Talk: Who Is Afraid of Comics?

_______________________________________________________________________________

Wednesday 15 May / 6.30pm - 8:00pm 
Central Library 2 Fieldway Crescent, N5 1PF

What lies behind the moral panics. media scares and strict censorship that have besieged comics in Britain and around the world? Why have they been repeatedly the targets of campaigns and censorship? Is there something inherently dangerous, or radicalising, about the form's weaving of words and pictures?

From their 19th century precursors in Penny Dreadfuls to the Fifties Horror Comics, from the taboo-smashing Undergrounds to Manga and Graphic Novels today, Paul Gravett explores the controversies behind the comic medium’s often fraught maturing process and the continuing issues of political correctness and the right to offend.

Tuesday, 23 April 2013

Books: Saga

______________________________________________________________________________

Saga 
Vol 1
Written by Brian K. Vaughan
Art by Fiona Staples
2012



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Comics can do anything.

Yeah - ok: sure - they can't make you a cup of tea (etc) - but facetiousness aside - (and trying my best not to sound too much like Scott McCloud) the potential of types of stories you can use them to tell is (pretty much) limitless: you know - words and pictures working together and all that: I mean - yeah - (ok) maybe there are a few stories out there that only work in terms of sound (although the only one I can think of would be Orson Welles' infamous War of the Worlds broadcast): but at least in this point of human history [1] - telling a story with pictures is the thing that we all respond best to. Which I guess is why I always end up feeling a little bit (hell - a lot) let down by a book that (on the one hand) is all real world locations and people talking in kitchens or (on the other hand) opts for the usual superheroes having fights with supervillains fare ("Take that! Evildoer!"). Like - come on! Give me something I haven't seen before. Something that pushes up against a few limits - or jumps over a few boundaries - (do I need to break out the caps lock?): GIVE ME SOMETHING NEW.

As basically (as far as I see it) - if you're a comic book writer or artist or whatever then (well) for all intents and purposes you basically have the power of god. Why then are you merely content with serving up more the same? With the entire spectrum to choose from - why is everyone seemingly content to serve up the same shade of brown?

In fact - I recently stumbled across an introduction that Alan Moore wrote a book called The Vorrh [2] that (talking about the fantasy genre) managed to hit the nail precisely on the head: "By definition, surely every fantasy should be unique and individual, the product of a single vision and a single mind, with all of that mind’s idiosyncrasies informing every atom of the narrative." Except I don't think that this is just a problem with fantasy - I think it's a problem with all stories everywhere: with not enough storytellers willing to take risks or stretch themselves past the point of the people who came before them. I don't know if any of you saw that Patton Oswalt Parks and Recreation Star Wars speech that was making the rounds on the internet last week [3]: but - if they ever made it (and hell the way things are going - I really wouldn't be that surprised if it did happen) - it would be the omega point/singularity of nerd/geek culture (and after it finished - I guess we could all pack up our bags and go home): but that's the (imaginary yeah) culmination of what I'm talking about I guess - where the greatest creative act isn't to make something new - but to join up the parts and pieces of the stories that came before (and maybe this is all just a roundabout way of moaning about the never-ending proliferation of sequels and reboots: but whatever): that's not my point.

My point is - (like I said at the start): comics can do anything.

I'm guessing that most of the people reading this have already heard of Brian K. Vaughan. In all the pictures I've ever seen of him he's wearing a black shirt and a red tie and an impish grin on his face that looks just a little (if you lean in just a bit) like he's trying too hard. But - what the hey: it looks like it's working for him seeing how he's basically one of the only (that I can think of anyway) success stories of 21st Century mainstream comicdom (and by success I mean - he's not trailed by bitter fans complaining that his early work was much much better: and he's sold out all the things he used to stand for etc etc etc). He first broke big with Y: The Last Man and Ex Machina (amongst others)- then followed that up by landing a job working as a Lost writer (jumping ship before the final season [4]) - and (after his movie projects stalled) has now returned to the comics world in a big way with Saga.

The artist - Fiona Staples - is more of an unknown quantity. Nosing around her wikipedia page it seems that before Saga she was existing on the out-skirts of the industry: doing the colours on Book IV of Button Man, doing one shots of minor superhero characters ("The Secret History of the Authority: Hawksmoor") and series that no one really mentions anymore (sorry Northlanders: but you know it's true): but having treated my eyes to the beauty of the artwork in Saga - all of that seems more like people not being able to spot the treasure right beneath their noses rather than some sort of lack on her part: putting it bluntly - the artwork in Saga is spine-tingling fantastic. At the outset I'll admit that I was a little non-plussed - it all seemed a little bit too round on the edges - like a pair of child's safety scissors wrapped up in candyfloss: but it only took a few issues before either my defenses melted or her technique improved for me to fall into her arms. The grace and simplicity she manages to capture her characters with - I mean: well - it's cool. And: in places - kinda reminds me of Sean Philips: only if he's a dog - she's more like a cat (and I don't care if that only makes sense to me). And - in fact - comparing the art in Saga to Y: The Last Man and Ex Machina - it's seems like Brian K. Vaughan has managed to find the perfect person to split the difference between the rough and ready lines of Pia Guerra (of Y: The Last Man) and the hyper-stylized / frozen in amber look of  Tony Harris (who did Ex Machina [5]): Fiona Staples manages to draw characters who feel alive and dynamic whilst at the same time - capturing them at the moment in which they're most beautiful.

And - together: well - right at the start there's this bit about what a great thing it can be when two people join forces to create something new and even tho (being English and all) it made me cringe like I was having a spasm: I've got to (begrudgingly) admit - there is magic in these pages. With both Vaughan and Staples coming together to create something that - well - feels new.

Of course - yeah yeah yeah: the basic building blocks of story is as old as time - but then what isn't you know? What's exciting tho is the way that they decide to tell that story and the fabulous creatures they cook up to make it run (my favourite so far being The Stalk): there's a feeling that only a few comic books have managed to give me - that everything is kinda floating on air and absolutely anything can happen and - hell - you know what? - I don't think I've seen such an interesting blend of science-fiction and fantasy since Star Wars (which I realise might be setting the bar a little high - but there you go).

Yes: there is more sex and violence than what you'd get from an average Game of Thrones episode [6]: but it's done with such a cheeky smile on it's face that it never really feels like a cheap shot. Instead - it feels more like a fairy-tale that never feels the need to keep things sanitized - Neil Gaiman with a few drinks inside him: holding forth whilst dressed up in a Boba Fett costume (if that helps: I'm guessing not - but what the hey).

But - yeah: totally worth the price of admission: when you've got a comic like this the only thing you need to worry out is how to get your hands on the next volume.

.......................................................................................................................................................
[1] I remember learning back at school that people used to say that they were going to "go hear a play" as opposed to go see on: as there used to be a much greater emphasis on aural rather than the visual (which is apparently why Shakespeare could be so virtuosic with his dialogue): but I don't know if that's true or not.

[2] You can read the introduction here (and - oh - hat tip to Mindless Ones): the book itself is by someone called B. Catling and unfortunately - sad face - it's not currently available from Islington libraries (oh well).

[3] I'd include the link here - but I can't find it (the one that everyone else has been using is only available to view in America). And - damnit - I can't find a transcript (oh well): summing up then - it's his crazy pitch for the next Star Wars film and how it could bring in The Avengers, Thanos and the X-Men (in fact - just look at the poster someone made: that should give you the right idea).

[4] Which obviously you could interpret in a number of ways.

[5] And - which - I would mostly put down to the fact that his technique seems to consist of taking photographers of people posing in various positions and then coping them into his drawing: with the result that - well - a lot of his artwork looks like people posing in various positions (as opposed to actually just - you know: being natural).

[6] True story: one of my friends was on an aeroplane - watching Game of Thrones on his laptop when the stewardess came around and asked if he'd like anything to drink - he looked up as he paused the DVD and said that he was alright when he noticed a strange look on her face: and as she walked away he looked back at his laptop and realised that he'd paused the screen so that all you could see was a pair of boobs. Such is the dangers of watching Game of Thrones.

.......................................................................................................................................................
Links: The Founding Fields Review, What Would Ellen Ripley Do Review, AVClub Interview with Brian K. Vaughan.

Further reading: Y: The Last ManEx MachinaArrowsmith: So Smart In Their Fine Uniforms, ProphetOrc StainNikolai Dante: The Romanov DynastyThe Umbrella AcademyJoe The Barbarian, Button Man, Northlanders, Stardust.

All comments welcome.

Books: The Avengers: Secret Avengers: Run the Mission, Don't Get Seen, Save the World

_______________________________________________________________________________

Secret Avengers: Run the Mission, Don't Get Seen, Save the World
Written by Warren Ellis
Art by Jamie McKelvie, Kev Walker, David Aja, Michael Lark, Alex Maleev, Stuart Immonen
2012



Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Even before I had even started one single word (or image) of Secret Avengers I opened up a new document so I could note down the stuff that came to me as I read it [1] and wrote down: "Good old Warren Ellis." At this point - that's how confident I am that having his name of the front cover of a comic means that - at the very least - it's a book that will be worth the time it takes to read: and - hell - if he's on form: then the sky is much less than the limit.

Of course: seeing how this is a mainstream marvel book (and not even a proper stand-alone one: I mean: at the start I was confused by the fact that it started at issue 16 and wondered if I was missing important story-stuff by starting at the middle [2]: but after deciding: "what the hey" I jumped in and realised that none of this was even an issue: and that the Vol 3 thing is a bit of a misnomer: seeing how it reads as a collection of short stories more than anything else: but we'll get to that in a bit) it's Ellis working for a (what I assume is a fat) paycheck more than trying to set the world on fire: but there's enough here to keep your brain (well - my brain at least) ticking over and twisted in knots: plus the fact that the artwork is (at points) pretty cool (I'd classify it as B-list [3] - which is several letters above the type of thing you normally get in your typical mainstream superhero comics so - you know: that's something at least): or - to put it another way: ok - yeah: it's basically just bubblegum - but it's well made bubblegum: with a lot of interesting flavours.

What that means: it's got a robust vocabulary (which means that you get lots of lovely words like "stellify" and "indubitably." [4]), Ellis' typical gonzo dialogue (with "Where is your Bluddy Steve Jobs Tricknology now, rich yankee pigs with your tight pants?" on one side and "People always forget that a time machine is also a space machine." on the other) with a healthy smattering of ideas (including: how to use city as a bomb)   and a deft touch with superhero characterization (with basically just means everyone gets to say one cool line at some point): like it says in the book: "it's clever and insane at the same time."

What's even better is that (taking a cue from Planetary): each issue is it's own self-contained little story: which means that it's really easy to dip in-and-out (because - you know: reading a whole comic can be such a major chore). In fact - forget Planetary: a much better example would be the short-lived Global Frequency: I mean - all you need to do is swap Miranda Zero for Steve Rogers and it's practically the same - only with the science-fictional volume turned all the way up (hey: I mean - it's superheroes so that's expected - right?): compact little action-adventure tales poking holes in the fabric of the world: short stories that are all quips and teeth.

I mean: for me - if you wanted to know what would make it better then I'd suggest that it cut down on the fighting (and: man - there is a lot of fighting) and ramped up the M C Escher style craziness: but that's just niggles. But like I said at the start: it's Warren Ellis - so (at this point) you should know exactly what it is you're going to get. And - hell: I'm always game for whatever good time he has to show me: even if the next day I can barley recall what it was that we got up to: but that's bubblegum for you.

......................................................................................................................................................
[1] Here's my tip for anyone out there thinking of reviewing stuff - it helps a lot if you write down your thoughts are you read it / watch it: trying to remember the things you were thinking of afterwards isn't really a viable option.

[2] And nosing around I discovered that there are two volumes of Secret Avengers that came before this (courtesy of Ed Brubaker): plus a tie-in to the Fear Itself blah: not to mention the Rick Remender series that comes directly after. However: I don't think I'm gonna bother to read either of them (let alone write them up on the blog - so (for the time being) this is as much Secret Avengers insight you're going to get from me: so enjoy it while it lasts.

[3] Notable artists (for me anyway) include: Kev Walker (a 2000AD graduate done good), Michael Lark (best known for his work on Gotham Central: and his lean, mean drawing style), Alex Maleev (the guy who did all the heavy lifting on Bendis' Daredevil run: who's even better at that realism feeling: and messing around with different drawing old-fashioned styles) and Stuart Immonen (who worked on the tail-end Ultimate Spider-man: and whose artwork looks like it would bounce if you threw it up against a wall).

[4] Which - obviously - reminds me of this

......................................................................................................................................................
Links: Forbidden Planet Blog Review.

Further reading: Global Frequency, Thunderbolts: Faith in Monsters / Caged AngelsThe Avengers: The New Avengers: IlluminatiUltimate Comics: Iron Man: Armor Wars, Gotham CentralDaredevil (2001 - 2006), Ultimate Spider-ManPlanetaryS.H.I.E.L.D..

Profiles: Warren Ellis.

All comments welcome.

Books: Judge Dredd: The Cursed Earth Saga

______________________________________________________________________________

Judge Dredd: The Cursed Earth Saga
Written by Pat Mills and John Wagner
Art by Mick McMahon and Brian Bolland
2012




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


"I play with a ball... Dick and Jane play with a ball... Judge Dredd will not play with a ball."

At the last meeting of the Comic Forum someone (I forget who and I forget why) mentioned Judge Dredd: to which someone else responded - with a snort (I think it was Wayne but I can't be sure): "Judge Dredd? That's for children isn't it?" [1]

I mean: ok yeah - strictly speaking it's true: Judge Joseph Dredd: born and raised on the pages of 2000AD was created as something to keep young boys entertained and away from the evil grasps of punk rock or whatever back in the late 1970s: since then tho he's ascended through the ranks to the upper tiers of society and there attained the heady status of cultural icon: I mean - even if you've never read a comic (or seen the two film adaptations) you still know who Judge Dredd is and what he stands for - right [2]?

But - man - dismissing it as just being that is like thinking that adults can't enjoy fireworks: it's just - well: it's just silly (sorry Wayne). Because even though - yeah: it's been calibrated for the brains of teenage boys: when it reaches it's proper sweet spot and has all the right elements  in place (namely: concept, plot and the proper artists) then: well (oh boy) - it becomes (pardon me) transcendent.

Which brings us to The Cursed Earth Saga: and - well - basically (not that I want to build it up too much or anything) one of the best comics of it's era (1978 - a whole decade before all your Watchmens and Dark Knight Returns): I mean - yeah yeah - it is fantastic that Judge Dredd has managed to keep going and going and going well past the point that anyone ever thought that he would and that is obviously part of the reason why he's still such a thing and people are still making movie and whatever - but (and seriously I have no problem at all in saying this) even if 2000AD had been cancelled after this story was completed [3] - people would still be talking about it today and referring to it as a high-bench mark of - well - the science-fictional comic genre (I realise that maybe that sounds like faint praise - but it's not supposed to be).

(And - just so no one there gets too confused: I should point out that - this is a story that's been collected in the Judge Dredd: Complete Case Files 02: only Islington currently doesn't have a copy of that - so we'll have to make do with this mini-sized copy instead [4]).

But - whatever - what makes it so good then?

Well - like it says on the back cover ("A road trip through hell") this is an epic that takes Dredd outside from the comforting clutches of Mega City One and subjects him to the berserker craziness outside the walls: I mean - at this point it's pretty much a genre staple to have your heroic figure venture through an unforgiving post-apocalyptic wasteland [5] - but mostly (in film terms at least) that kind of thing is done because it's a hell of a lot cheaper to go and shoot in desert and pretend it's the year 2100 rather than: you know - build a future city with flying cars and whatever - of course - seeing that Judge Dredd doesn't have to worry about anything as niggling as a special effects budget - the writers are free to go as crazy as they want: and - hell yes: having an entire landmass to fill means that they give full rein to all of their sick and fevered imaginings - which means that it's total jackpot time for all the lucky readers out there.

Because - like I said: it's all basically written for the short attention spans of teenage boys (who we all know need constant stimulus or else their heads explode in a big fat sticky mess) the barrage of cool things is non-stop right from the get-go: as you should know - 2000AD is a weekly anthology comic and so all the Judge Dredd stories come out in 5 or 6 page installments [6]: over time the writers have got a lot more self-assured with spreading things out and not making things feel too crammed - but at this early point in time there's this great feeling of having nothing to lose and everything to play for and this amazing frantic energy that means that it feels like you're reading the entire thing on fast-forward with all the best bits jammed next to each other: with anything deemed unnecessary left on the cutting room floor ("Never a dull moment when you're a Twenty-Second Century cop!").

But - as it's all welded to a story that's timeless in it's simplicity (I've never read The Odyssey - but I'm guessing the story structure is exactly the same - get to the place and try not to get killed by all the monsters you meet on the way) it free to luxuriant in it's many splendid diversions: you know that phrase - it's not about the destination - it's about the journey? Well - it's in full effect here: with a feast of freaks and otherworldly sights and smells to enjoy: safe in the knowledge that if there's any of it that starts to drag - well: it won't be long until you're on to the next thing.   

What also makes it such a great trip is the company. I've remarked before (I'm sure) that Dredd isn't much of a character with interesting nuances or hidden depths (but I'd argue he's not really supposed to be) and as much fun as it is to watch him punch people - after a whole epic his one-noteness would (I'd fear) start to get a little bit worn out - thankfully then - he gets a lot of support from elsewhere (in fact - towards the end there's a massive double-page spread of everyone featured in the Cursed Earth that makes you realise just how populated a barren wasteland can be): number one mention has got to go to Spikes Harvey Rotten: a 22nd Century man who cribs all of his moves (and fashion-sense) from 20th Century punks (who were all the rage back in 1978): I mean - yes - on the one hand he's a bit of a stereotype: with dialogue full of "dis" and "dat" and not much in the way of subtlety - but then again: there's a reason why if you play Anarchy in the UK everyone in the vicinity will get up and start to jump around like their neck's on fire: it's loud and it's noisy and that's what makes it fun.

The artwork by Mick McMahon [7] is fantastic. The best way I can describe it - is that it's like Moebius woke up in a bad mood and a shaky hand: it's detailed and feels like you're only ever seeing a small part of a fully realised world - but conveyed in such a way that it's always "BAM!" and on to the next thing: like he was so excited to get this stuff down that he didn't want to get too bogged down in making things look too pretty: and it's absolutely perfect for the story.

And - yeah - the story: full of proclamations like "It was not a nice way to die." and "sometimes the human race makes me sick!" - it's beautifully stark and ugly in the world that it depicts. Unlike the majority of kid's stories nowadays where it seems that most of the muck and danger gets cleared away and put into tidy little boxes - The Cursed Earth is a sprawling, teeming mess of muties, criminals and - ah yes - dinosaurs.

I mean: I really hate giving plot points away - but I feel like I should briefly touch upon the dinosaur aspect of The Cursed Earth - especially seeing how (oh my god) it bears striking similarities to a well known 1993 film directed by Steven Spielberg. I'm not accusing anyone of deliberately ripping anyone off: I mean - we all know the story of how two people invented the light bulb at the same time right? And - (if you don't mind sounding like a hippy) Idea Space and all the rest of it [8]: well - yeah - I guess it just means that Pat Mills was the first person to stumble upon something and then - years later - Michael Crichton came (independently) to exactly the same place [9]: and - hell - if I was Pat Mills I don't think that I would ever ever shut up about this - but what can you do huh? (and if you think that maybe I'm over-selling this or whatever - then pick up a copy of this book and read pages 85 - 88 and we'll talk - ok?).

(And - also: yeah - to be fair - I should point out that there is a strange understanding of cloning happening - namely that clones have the memories of the subject that they were cloned from  ("For a moment, memories of his first life flashed through his tiny brain"): but then - that's a mistake that tends to get repeating in a lot of films [10] - so I can't really blame Pat Mills too much)

But that's really the only niggle. And - hell - there's so much style and wit infused throughout this whole comic (as my literary flatmate put it so succinctly: "Satanus is a great name for a dinosaur.") that it seems churlish to complain about - well - anything really. I mean - it's all just for kids right? So - just strap yourself you: marvel at the construction and the pulsating thrill power and get ready for the ride of your life.

"Oooh! I get so excited just looking at it's multi-level kill power."

"Calm down, McArthur. This is unseemly behaviour for a Judge... and kindly remove your hand from my uniform."

.................................................................................................................................................
[1] You know, for kids.

[2] Or is this assuming too much? I don't know: people who don't read comics or watch science-fictiony films are a mystery to me: so maybe don't listen to anything that I have to say. In fact: I rewatched Dredd (Karl Urban version) with my girlfriend and it took her a while (until his "I am the law" speech in fact) to get into the swing of things: for the first hour or so she was screaming out in horror things like "This is horrible!" "These people are being brutalised!" and "The reason there's so much crime is because the system is corrupt." Still: eventually she acclimatised and towards the end was cheering along with the skull-smashing: which I guess goes to show that even if people have heard of Judge Dredd - they don't really know what it's actually about: it's like if people thought that that Doctor Who was a medical drama or something...

[3] And - holy moly - this was just progs 61 to 85 (progs = issues: with one per week) - which - to give you some perspective: last year was prog 1800: so - you know - this is practically (in 2000AD terms) the Jurassic period or something.

[4] For some reason (maybe they're aiming it at kids or something?) - unlike the Complete Case Files - this book is published at half the size of the original comics. As my literary flatmate put it best: "it's annoying small." - but what the hey - the story is so good that by the time it's sucked you in - you won't even notice. Me - I was just happy to get a chance to finally read the whole thing. Back when I was a kid I used to have Book Two but never managed to get my grubby mitts on a copy of Book One (and - shockingly - even tho it's been - what? - 15 years? - I can actually say that it was worth the wait - wooo!).

[5] The example that springs to mind first is Mad Max but - surprisingly for me - that didn't come out until 1979 - the year after The Cursed Earth came out: which I guess is just one of the many things that puts it ahead of the curve (see also: Jurassic Park - which we'll come to in a bit...).

[6] Yes yes - there's also the Judge Dredd Megazine which allows for much longer chunks of stories - but that didn't come out until 1990 - so at this point it doesn't really count.

[7] Ok - yes - and Brian Bolland as well: but (and I think this is due to the fact that Bolland is famously slow when it comes to turning in pages - a side-effect of the fact that his art always looks so squeaky clean and freshly polished) nowhere near (in percentage of pages or whatever) as much as Mike McMahon.

[8] I thought that Idea Space was a common concept - but looking it up - I realise it's something from Alan Moore and so (I dunno) maybe not in common usage? So - here's him talking about it (to help you realise what it is I'm talking about): "A space in which mental events can be said to occur, an idea space which is perhaps universal. Our individual consciousnesses have access to this vast universal space, just as we have individual houses, but the street outside the front door belongs to everybody. It's almost as if ideas are pre-existing forms within this space… The landmasses that might exist in this mind space would be composed entirely of ideas, of concepts, that instead of continents and islands you might have large belief systems, philosophies, Marxism might be one, Judeo-Christian religions might make up another."

[9] There's a good Grantland article that goes into the ins-and-outs (that - I would say - should (if life was fair) include a reference to the Cursed Earth - but what can you do?): "When was Jurassic Park hatched? We could start in 1924, when the American paleontologist Henry Fairfield Osborn wrote about an "alert, swift-moving carnivorous dinosaur" — Velociraptor mongoliensis. We could start in 1970, when Steven, a young movie director, and Michael, a young novelist, had a chance meeting on the lot at Universal Studios. But I'm thinking we should probably start in 1983. Entomologist George O. Poinar and his wife, Roberta, had begun taking DNA from insects trapped in prehistoric amber. They'd published an article about it in Science. One afternoon, a stranger dropped by their office in Berkeley, Calif. "Tall, pleasant guy," Poinar recalls now. "Really lanky." The man quizzed the Poinars about their work. He asked about amber mines in the Dominican Republic. Then, with his notebook filled, the man left. He never mentioned anything about a dinosaur novel. Michael Crichton, in fact, was already trying to bring dinosaurs back to life. But he'd gotten stuck. "It is always a problem for me to believe in the stories that I am writing," Crichton later wrote to Poinar, "and a dinosaur story especially strains my own credence." When Crichton discovered the Poinars and their bugs-in-amber, he stumbled onto the foundation of a billion-dollar enterprise. It was a beautiful premise for a thriller, in that it both contained cutting-edge science and was ridiculously easy to understand."

[10] (from TV Tropes) "While probably impossible, the popularity of this trope can be attributed to the Rule Of Cool, and how in Real Life biology, DNA acts like a form of advanced memory storage (containing massive amounts of data for production and assembly of various complex proteins). However, this won't become a fully Discredited Trope until and unless someone succeeds in creating a viable clone of an adult human being."

.................................................................................................................................................
Links: Judge-Tutor Semple Review, Grovel Review.

Further reading: Judge Dredd: The Day The Law Died, Judge Dredd: The Complete Case Files 03Judge Dredd: The Complete Case Files 05, Orc StainProphet, CrossedWasteland, Just a Pilgrim.

All comments welcome.

Tuesday, 16 April 2013

Books: The Nao of Brown

______________________________________________________________________________

The Nao of Brown
By Glyn Dillon
2012





Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


Nick - one of the Comic Forumers regulars - has been going on about this book for ages and ages and ages. I mean - I've moaned about this before on here (I know): but Islington isn't exactly the quickest when it comes to getting copies of whatever the hot new thing is [1] and so - finally having this book in my hands after months and months of hearing Nick sing it's praises and seeing that washing machine head cover appear across the internet (and on the tops of seemingly every comics blogger's best comics of 2012 lists [2]) made me feel a little bit - I dunno - like I was the guy who only saw Inception when it came out on DVD: like I'm several steps behind the rest of humanity: still wearing flares while everyone else has already moved on to giant shoulder pads.

The good thing is tho is that - thanks to successful diverting of eyes and ears and lots of strategic instances of "no spoilers please!" I'd managed to make it all the way to my first read with no idea about what the book was actually you know - about: other than the fact that it was about someone with a washing machine for a head [3].

Now - of course I'm not going to blab anything about what the book is really about (but if you're looking for something like that then check out some of the links below and I'm sure that they can give you a précis): it's not really my style and after I went to so much trouble to keep myself ignorant I hardly want to go and spoil things for someone else - but what I will say is this: you know that type of mid-brow indie film where everything looks like it's been filmed with handheld cameras and everything rests upon the acting and stolen glances and all the things that the characters never get around to actually saying? Well - the Nao of Brown (in most respects) is the comics version of that. If you're expecting a machine with giant sledgehammers connected to a roaring 5000 horsepower engine built like a skyscraper with monster-truck wheels and designed to pummel you to the ground with it's over-whelming, bombastic might then (sorry) you're going to leave unsated. The Nao of Brown is more like a delicately pieced together musical instrument half-origami half-wind chime where the point isn't to have your breathe taken away - but more to lean in and admire the beauty (and make no mistake: (in terms of the water-coloured artwork [4]) it is frequently quite beautiful in the way it captures (to pluck two random examples from the air) submerged facial expressions [5] and the way a body balances on a bike as it swerves around a corner). The thing with that tho is that it makes things a lot more precarious: if you just want to bludgeon your readers - well: all you need to rely on is brute force: but if your aim is to make their hearts sing - well - then in that case: you need the steady hand and careful eye of a surgeon. And (oh dear) if I'm going to be completely honest here (and maybe I should whisper this next part): Glyn Dillon [6] whilst being totally aces at the whole drawing, arting, painting thing kinda lets himself down (just a bit) when it comes to the writing side: at least for my tastes (I should try and flesh this out a bit shouldn't I?).

I'm sure I've briefly touched this idea before - but what the hey: let's go again: in terms of my entertainment products (films, books, comics, whatever) my predilections always tend towards things which work towards exploding the fullest possibilities of the whatever format in comes in: or (to put it another way less convoluted way): I like films which do stuff that only films can do [7], I like books which do clever things you can only really do with printed words on a page [8] and with comics - well: my brain feel into Alan Moore's clutches at a pretty impressionable age and (as all those who've come to a meeting of the Comic Forum will attest) Bryan Lee O'Malley's Scott Pilgrim is my always ready to-go as the answer to: "So - what's your favourite comic ever?"

The point of me saying all that is so you have some idea as to why - for me - the Nao of Brown feels a little bit of a disappointment and why I'd classify it as a weakness that you translate the whole thing in a "proper book novel" and not really miss too much (apart from: you know - the lack of pretty pictures). With only a few small exceptions here and there (and for me: those exceptions are the best part) most of the storytelling is done with the words rather than just relying on the interplay between the two: at one part a character talks about turning into a flower and the illustration right next to it is the character in flower-form: which (I dunno) seems a little bit lacking in imagination: both the art and the writing are delivering the same message and (for me) comics are at their best when they're combining to create an effect that neither one could accomplish alone. And - well yeah - strangely (and this seems to be the curse of lots of modern day comic book creators [9]): and this is maybe the way to put it first - the overall feeling I got when I finished it was that Glyn Dillon is more enamored with words than he is with images: like he wants to be writing Booker Prize fiction and it's just the comics holding him back: while I'd say: his strengths and abilities lie the other way and that really: he should be cutting out the words and focusing more on expanding the limits of his artwork.

But - hey: that's just me.

For the rest of you: I dunno - I mean: it's not as if the book is bad: the artwork (as I do believe I've already said) is - what's the right word? - resplendent. So much so that at times I felt guilty letting the story carry me on when it felt like I should have been taking the time to properly study each panel on each page. And yeah - well: (like I said) - it's like an indie film: it takes this issue and explores it - so that when you've done with it you can feel like you've learnt something and had some-sort of insight into a different world (wow - I never realised homeless people lived like that / or whatever) but it does so with a light enough touch that you don't need to worry about being too emotionally shaken or anything like that (I mean - while I was reading it - it seemed like strong stuff: but having finished it: it didn't really linger with me or anything like that).    

I mean - Jessica Hynes (who as Daisy Steiner [10] will always hold a special secret place in my heart) wrote the introduction: so it gets bonus points for that.

.................................................................................................................................................
[1] I don't know if we have an official mascot: but if we ever decided to get one - then my vote would be for Slowpoke ("Hey guys did you hear? There's this great Slowpoke meme.")

[2] This one by Good Ok Bad was actually posted on the Comic Forum's facebook page back in March by Nick: so you know I'm not just making stuff up.

[3] (although - actually - turns out that's not the case at all: oh well).

[4] My source here is Nick (yet again) who went to a thing with Glyn Dillon who did some live-drawing thing and who said (if I'm remembering this right?) that it was done with water-colours. So. Yes.

[5] Submerged as in: when someone's trying hard not to smile and they push it down underwater - but you can still see the faint outline on the side of their mouth. Trust me: you'll know it when you see it.

[6] Fun geeky comics fact: he's the younger brother of Steve Dillon: who most of you (should) know from his collaborations with Garth Ennis - namely the blasphemous brilliance of Preacher (speaking of: did anyone else notice the major similarity in the endings of Preacher and the Nao of Brown? I mean: I don't want to give things away for people that haven't read one of the other (or both) - but they both do the same thing and - in both cases - it's a major cop out).

[7] Examples? Well - my favourite two (and the ones which spring to mind the quickest) are: Speed Racer and Cloverfield. But if that's too low-brow for you then - 2001: A Space Odyssey is a good example. I mean - yeah: there is a book version - but (and I think we can all agree on this point) Dave Bowman going through the Stargate makes much more of an impact when you see it (rather than when you read it): which I guess is kinda my whole point.  

[8] See: Alasdair Gray, B. S. Johnson. would be the best two examples of that - also (I guess) David Foster Wallace: although I prefer his non-fiction to his fiction - and haven't got round to reading Infinite Jest yet (oh well).

[9] Best example of this: Alison Bechdel.

[10] I would put a Spaced quote here - but my brain can't decide which one to use (if you haven't seen Spaced ever at all - well then: you really should: especially as (although it's a TV show) it's also a really good example of - you know: using moving images to tell stories that you couldn't tell any other way).

.................................................................................................................................................

Further reading: SolaninThe PlaywrightI'm Never Coming BackPhonogram, Lost at Sea, Ghost World, BuddhaAmerican Born Chinese, ShortcomingsAre You My Mother?.

All comments welcome.

Friday, 12 April 2013

Books: Daredevil: Born Again

_______________________________________________________________________________

Daredevil: Born Again
Written by Frank Miller
Art by David Mazzucchelli
1986




Available now from Islington Libraries
You can reserve this item for free here:
http://www.library.islington.gov.uk/TalisPrism/


I think us comic fans (all the comic fans in the house say "yeah!") can all agree that Batman: Year One is one of the best superhero comics out there. Right guys? I mean - come on: it's got pretty pretty everything - the dark and gritty gloomy atmosphere (that thankfully never skews too dark [1]), a sense of realism that lets you believe in it's premise (without making you realise how gosh-darn silly a man all dressed up like Dracula would be) and a non-stop frantic energy that makes you bounce from page-to-page like a pinball on some kind of unholy mixture of crack coke speed and caffeine [2]: what's not to love?

But for those of those who know - well - they know that before Year One Frank Miller and David Mazzucchelli [3] combined their forces to create a comic that's still rated as one of the best Daredevil stories ever (I realise that that sounds like I'm damning with faint praise - but it's not supposed to: I mean - come on: if you know where to look there are a lot of great Daredevil stories out there - most especially in Brian Michael Bendis' 2001 - 2006 run: which always manages to go out like extra delicious hot cakes when I get them for the Comic Forum meetings....). The late 1980s was a period when a lot of classic epoch-defining comics came out which ended up changing everything for ever (or whatever) but (sadly) one of the inevitable   consequences of all the big love going to the smash-hitters is that - well yeah: there's a few other books that came out at the same time that kinda of got left in the shade a little.

Of course the end of that thought is that Daredevil: Born Again is one of those unsung masterpieces (or - well - unsung in comparison to blah) but - well - the truth is a little bit more tricky than that (damn it).

If I was only going to use one word to describe it then that word would be: immense. Not so much because it has big gigantic spaceships or world-smashing machines or anything like that - no, no, no. This isn't Jack Kirby or Grant Morrison or whatever: nah - the immensity here is of the emotional sort: it's taking your operatic mainstays like: doomed love, existential depression, thwarted something-or-other (thwarted anger? thwarted chances? I dunno -but thwarted is such a good word so - what-the-hey) and - most especially - consuming, all-enveloping, life-defining revenge.

The old Klingon proverb says that revenge is a dish best served cold [4] but - come on - that's not really much of a recipe is it? (Imagine buying a Delia Smith cookbook and that was the total amount of the instructions you were given: it wouldn't be very helpful now - would it?). Thankfully in Born Again Frank Miller and David Mazzucchelli present a culinary masterclass in just how to prepare, spice and season one of the best accounts of superhero-flavoured revenge that I think I've ever seen. I mean - I wasn't the one who was eating it: but I could still feel it in my mouth - fizzling on the tip of my tongue.

Skip past reading the introduction (which reads like the person who wrote it swallowed a thesaurus and it keeps returning on him through his fingers) and just jump straight into the hard-boiled (it is Frank Miller after all [5]) beat-down that awaits within: "Winter hit Manhatten like an unwanted relative. Drops in with no warning and seems to stay forever." and stuff like that.

The other thing you should know is that it's very much front-loaded in terms of the goodness: that is to say - that when it starts (and if you're anything like me) the tautness of - well: pretty much everything (if you could pluck a comic: then it feels like this one would ring out like the bottom note on a cello): the plot, the art, the little character moments: it all joins together to make something that makes me crackle with (I dunno how to say this properly) - artistic electricity?

The first four parts especially especially [6] are spell-binding in their comics-style mastery: check the way that Matt Murdock's [7] sleeping body gets smaller and smaller at the start of each chapter or the two-page scene with Ben Urich on the phone. The way that the backround conversations weave into the throughline. That slow zoom in to his face. And the way it ramps up the colours in his face until realism has been left behind and his skin is red and his eyes are yellow: it's cool is what I'm saying. I mean - yeah: ok - it gets laid on a little thickly at points (at one point Matt's superhuman senses are described as: "a great way to catch all the misery of being alive." - which I know is a bit much but (at the same time) is utterly fantastic - no?).

But then: I dunno - (after all that bliss) towards the end: it hits somekind of wall and starts to deflate a little - a trait which it shares with Batman: Year One (and which I put down to the limits of trying to write something that feels complete within the limits of a franchise where nothing is ever really allowed to change too much [9]  ): I mean - I can see that Frank Miller is trying to write about something about the misuses of patriotism (or something): but the problem is that Matt Murdoch's struggle kinda of gets lost underneath: plus (for me) there's only so many scenes I can take of the Kingpin [10] being mean to his underlings before it all starts to feel a little bit like Dr Evil [11]: but what the hey - it's a fun ride while it lasts.  

.......................................................................................................................................................
[1] By which - of course I mean - no one gets raped (for those of you that don't know: having someone rape one of your (female) characters was the default option of choice for superhero comics searching for some sort of prestige back in the late 80s and early 90s: because that's the one thing that made Watchmen so great -obviously: and hey (by the same logic) - if you get a mop-top haircut then - yes - you too can be as big as the Beatles).

[2] Yeah - ok: so I googled "drug that makes you jittery." Leave me alone.

[3] Frank Miller on the final page writes: "It's almost criminal how easy David makes it to write a script. He makes a three-dimensional stage of the individual panel, complete in authentic detail, nonetheless uncluttered and utterly readable. He creates actors whose dramatic range is startling, whose best and most compelling moments are wordless. He's talking of writing his own comics. Keep an eye out for them. I will." Little did anyone know but it took over twenty years (!) before David came out with his own book: Asterios Polyp (which you should check out if you haven't already).

[4] "It is very cold in space."

[5] And I bet I know how he likes his eggs.

[6] And just check out the names! Part one: Apocalypse. Part two: Purgatory. Part three: Pariah! (and that exclamination mark is theirs not mine: so you know they're serious business - right? Right).

[7] I'm sure that someone else out there has already pointed this out - but still - isn't it funny how there's this split between superheroes who you (mostly) think of by their superhero names: Superman is mostly referred to as Superman, Batman is Batman, Wonder Woman is Wonder Woman etc: and then there's the slightly lower tier of costumed do-gooders who foreground the human over the super: Peter Parker probably being the most well-known example: where the drama (mostly) comes from the trials and tribulations suffered by the hero when he's not wearing his spandex. Well (in case you didn't know): if you're talking about the comic Daredevil: you're going to find yourself thinking about and referring to "Matt Murdock" an awful lot more than you will "Daredevil" mainly (I guess) because as a rooftop super-ninja vigilante dressing up in a leather devil-horned outfit he's pretty much invincible ("The one relief i can give myself when... it all gets to be too much." [8]) - but as a blind lawyer with a string of ex-girlfriends: well - he's got more weak points: that's for sure - something which Frank Miller knows how to exploit to the maximum.

[8] The less said about that the better.

[9] And no one can ever die.

[10] I don't know if I'm reaching a bit: but I'd say it's notable that the Kingpin (as Matt Murdock's main bad guy nemesis) isn't some freak in clown make-up or somekind of hideous mutant animal thing: nope - he's just a criminal: "The boss of everything bad that makes money in what must be most of the free world.": but with no real further motivations than to increase his revenue stream (no Pinky and the Brain style: "try to take over the world!" for this guy: he'd much rather just control things from behind the scenes).

[11] And if you read the book I'm sure you'll all know which scene I mean (I think - or maybe it's just me).

.......................................................................................................................................................

Further reading: Daredevil (2001 - 2006), Batman: Year OneBatman: The Dark Knight Returns, Elektra: AssassinAsterios PolypThe Life and Times of Martha Washington in the Twenty-First Century.

Profiles: Frank Miller.

All comments welcome.